Talk:Message Board

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This message board is a general message board for Warfish.netb

== Game processing... please wait

http://warfish.net/war/play/game?gid=13612052

today is may 3rd, 2011 its been stuck for over 5 weeks can this be fixed? i'm host of the game so i can not boot myself. i have tried surrendering and ending game but not enough votes.


Contents

[edit] Any suggestions or feature requests for Warfish.net?

Just a topic in this message board for any suggestions or feature requests for Warfish --Steven 16:16, 5 September 2007 (UTC)

FadeToOne has created a great page for new suggestions: Enhancement Suggestions Please feel free to add to it! --Steven 23:33, 23 April 2008 (UTC)


[edit] What do you think of the message board?

I just thought I'd post this first message to get us started. I'm pretty new to wikis working on WarfishWiki is pretty much the first time I've posted to one so I'm still discovering all the cool features. --Steven 15:35, 24 August 2007 (UTC)

Looks like it's off to a good start Steven. Couple of suggestions:

  1. Make creating a wiki login more obvious. Going to account>Settings>etc is doable but a lot of people won't give the effort. UPDATE I just added some directions on how to create a new account right on the Wiki Login/Create account page. You still have to go to Settings>Account but hopefully this will make it easier --Steven 23:58, 23 April 2008 (UTC)
  2. For general warfish discussion, a more familiar forum format would make it easy for users to get started (is that UBB still?). --Vlad
Thanks for the suggestions. what is UBB? --Steven 01:16, 17 November 2007 (UTC)
I'm with Vlad on using a different format for message boards. I find using a wiki too cumbersome for conversation. --4thReich 1 July 2008

See below for more information about the new forums.


[edit] Where should the Admin Issues and Announcements Links go?

This discussion topic should probably be in WarfishWiki_talk:Community_Portal, but I thought i'd put it here so it'd have a better chance of getting seen. I'm thinking that Announcements and Admin issues that are on the Main_Page should be moved to Current events (the link in the navigation). Does that make sense? Would it be too hard to find? --Steven 19:13, 24 August 2007 (UTC)


[edit] Introducing : warfish "Q" as a quick-n-dirty performance measure

here's something i came up while daydreaming at work.

winning %'s don't tell the whole story of how good your performance is, since after all, some people favor heads-up (1 on 1) games, some people favor 3-player games, and some people favor games with large fields (5 or more). so why not weight the games accordingly?

Q = [ wins ] dot [ # players ] / ( # of games )

example 1: game 1 ; 3 players ; loss . game 2 ; 4 players ; win . game 3 ; 3 players ; loss . game 4 ; 5 players ; loss . game 5 ; 2 players ; win . game 6 ; 6 players ; loss . Q = (4 + 2) / (6) = 1.00

example 2: dude (or gal) plays 100 4-player games and 100 3-player games. he (she) wins 30 4-player games and 40 3-player games. Q = (30 * 4 + 40 * 3) / (200) = 240/200 = 1.20

if Q = 1 then you have average performance, since you're winning exactly your fair share. if Q > 1 then you have above average performance, etc. if Q < 1 then you have below average performance, etc.

in my experience, Q = 1.2 is a good benchmark for determining whether a player is ahead or behind the curve.

what's missing from this is an error measure, such that a small sample should result in higher uncertainty in the "Q" score. haven't done this part yet, although (i think) it'd roughly go as 1/sqrt(# games). also, the current ranking system is better since it takes relative strength of opponents into account. all the same, you can use Q as an asymptotic measure - multiply by 1000 and that's the approximate rating you'd get by playing an infinite number of games in roughly the same circumstances.

moreover, the utility of Q comes from putting all ranking games together into one neat number. for team games, the Q would have to be modified just slightly for # of teams (and not # of players): Q = [ wins ] dot [ # teams ] / ( # games )

Q is interesting. You might also be interested in the "weighted win percentage" that was created for the Facebook app (see Note #3) http://apps.facebook.com/warfish/help I'm thinking through the math now.. and your handling of the team games is interesting as well since they have always been omitted from the win% because they were a bit more complicated. --Steven 21:23, 26 November 2007 (UTC)
argh you're going to make me join facebook now huh? ok you're probably right that they're the same thing . i think "Q" sounds way cooler though heh . ---> wise lebron


[edit] Bot broken?

I tried starting a game on the Marathon map with the bot. We got through initial placement and I took my turn. I waited a week, and the bot never took a turn. Are there some guidelines regarding which maps or rules will break the bot? --Maelstrom 15:27, 9 February 2008 (UTC)

I can say from personal usage of the bot that it doesn't like fog games at all. Whether it's light fog or heavy fog, it'll still break the bot. --Step.On.Me 21:39, 5 May 2008 (UTC)


[edit] Timezones

I'm not sure if this feature was added recently or that I'm just now noticing it, but below the list of timezones is an option to "Automatically detect and adjust timezone on login". I live and work in the US Central timezone, so that's the timezone I go by. However, any time I open Warfish (meaning, I don't leave the browser open with Warfish going), I find that my timezone has been readjusted to the US Eastern timezone.

I've checked both of my computers' timezones to make sure they have Central selected, and they do. So I'm not sure why Warfish would detect that I'm in Eastern instead of Central. I understand that having it automatically detect my timezone is more for convenience than necessity, so I'm not too worried about this. I'm just curious if anyone else has this problem or not. --Step.On.Me 17:21, 19 June 2008 (UTC)

Yep same problem for me (with Central settings and Auto Detect), and I ended up just turning the Auto Detect off as I don't travel across timezones anyhow.--Yertle 19:50, 12 July 2008 (UTC)
I'm in the Pacific time zone, and if I switch to Auto Detect it puts me in Mountain Time. My guess is that the start of Daylight Saving Time in March threw things off by an hour. If true, Steven may have to add another line of code to test for this. --Red Baron 01:49, 13 July 2008 (UTC)


[edit] Warfish Forums

The official Warfish Forums are now active! Thanks to Yertle for getting the old forums started, and many thanks to those who became a part of that community & helped Steven in developing & getting these official forums going!

  • New projects are going on all the time where Warfish is concerned, so come be a part of the community who learns about them first and who helps shape their outcomes!
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