Type of Card Set Determines Value

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For one of the options for bonus card value, I'd like to see a system where the value of the set depends on what kind of set you're turning in. For each type of set, the value would remain the same throughout the game.

For instance, if you turn in "AAA" you get 4 armies, "BBB" is worth 6, "CCC" is worth 8, and "ABC" is worth 10. This maintains the incentive to save cards and get a better bonus (if you have "AAA" you might get a B and a C and get 10 armies instead of 4), but avoids the huge escalation in card value that is such a big factor in games with large numbers of players.

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